I’d really just like the basics of rundown buildings. How many times do players visit a seedy part of town? Give us decrepit buildings, dive bars, grimy streets, shanties—just for fantasy would be huge for me.
Desert wasteland, toxic bogs, burnt forests, ruined modern day buildings, improvised shanties, abandoned bunkers and the likes, for games like Mutant Year Zero and Apocalypse world.
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AGreaterMonster
I’d really just like the basics of rundown buildings. How many times do players visit a seedy part of town? Give us decrepit buildings, dive bars, grimy streets, shanties—just for fantasy would be huge for me.
P. M-V
Our world, but in post-apo
Sesu
Merged with: Post-apocalyptic map
Desert wasteland, toxic bogs, burnt forests, ruined modern day buildings, improvised shanties, abandoned bunkers and the likes, for games like Mutant Year Zero and Apocalypse world.
Archduke Vecna
Merged with: Post-Apocalyptic