|Aerynus - Lead Developer|
Sea terrain, customizable ships, seafaring/pirate-themed objects, ...
I just hope with "customizable ships" you mean that we are able to build our own ships :) With sails, masts and rigging, hanging ropes, figureheads, rudder and anchor and so on. Because I don't exactly need prebuild ships, I just want to design my own xD
Ships and AIRships...perhaps? Nice and TIDE-y there.
Sorry, and thank you for this amazing program!
a giant set of kraken tentacles that reach out of the water
Adding ability to create ships or other large vehicle transports, such as airships or carriage convoys. For sessions that incorporate encounters on the move.
Definitely hope this includes everything I need for Ghosts of Saltmarsh and my pirate-setting game
Waterfalls, with secret doors/caves behind them :)
Ships, boats, lighthouses, ports, ferrys, pirates, parrots, soldiers.
We need NPCs and animals. We need more life on the maps.
Ships, cannons, ballistas, the works
Yes! I would love to be able to make ships and shipmaps with Dungeon Alchemist. One of the campaign's I'm running is a nautical one
It would be awesome to have the ability to generate scenarios of ships for ocean sailing situations, like the atack of pirates.
Aside of maritime items, it would require the ability to build ship based buildings.
Honestly im overly excited for ships, currently have some water maps but need more than canoes to have parties traverse open ocean :D
While they are less grand than many of the boats people are likely planning to make I'd love to see included things like rafts and sampans
Ships, docs, lighthouses, etc. things that have to do with the water. It would be really cool for the future, when multi layer maps are a thing, to auto create a ship with different decks and rooms already pre made!
Similar to High Seas request, but for Harbors. Ships, Docks, Fish/ers, etc.
Also, currently to my knowledge, asking for "lakeside" in map configs does not allow for easily configured shores/beaches/etc in terrain options. If Harbor is selected as a map design, would be neat to pre-set the layout of the water line and then let the map generate over it.
Frigates and pirate ships etc.