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Diagonal walls


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Sesu Uisu

Walls that are not 90° angled to other walls

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Paweł Z

You makred it complete feature but still I have no idea how to do that?


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Xathonn

Even if they're only diagonal going straight across the middle of a tile to make 2 right triangles it would still be a great feature.


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Seth

I agree - I just purchased this and it's unusable for most recreations because I cannot make round rooms or diagonal rooms. I would consider this incomplete if the only way to do it is add free floating walls.


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Chris

I would like to be able to just angle a room or hallway other than 90 degrees. The very first map I'm trying to make -- ever -- and I cannot replicate a hand drawn map with angled hallways. Bummer.


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I'm confused. It says completed feature but I can only see the object masonry walls, did they add actual diagonal walls or just say good enough?


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Shelby Versailles

it seems to be using costomable object that you need to apply a texture to


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Sesu

Status changed to: Complete Feature

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Mac Community Manager

Status changed to: Live

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This would greatly help with current desires to replicate boring book maps with those from DA. I had one I started with MANY diagonal passages and rooms, the current 'fix' using masonry walls breaks continuity, so excited for these to move forward!


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Sesu

Merged with: Angled Walls

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Blaine Reid

Be able to create angled walls and bump outs


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Needed to make hexagonal rooms, which we need


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Fernando Menéndez

As I posted here (dungeonalchemist.upvoty.com/b/feature-requests/circular-rooms/), I would say more: drawing free of walls, freehand. The room should be able to be round, or with diagonal walls, or irregular. As long as you close the polygon, the AI ​​should be able to add the fill to it.


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Canned Man

Being able to set a wall at any angle should be an option: point and click to set the wall to start at one vertex and end at another. Grid based rulesets easily allow this, usually by stating that if >50 % of the grid is covered, it is completely covered. If such a point-and-click vertex-to-vertex system for wall placement was made an option, this would also allow for fractal, textured walls, which would be great for cave design.


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Canned Man

I am happy to see dungeonalchemist.upvoty.com/b/feature-requests/fractal-walls merged with this one.


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Gene Chan

Been watching this app develop since inception. It's an instant buy for me as soon as this feature is added


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Christopher Gerlach

I can't believe this isn't already a feature.


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Paul Johnson

Hear Hear!


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Paul Johnson

I would love to be able to make pentagonal, hexagonal, and octagonal rooms!


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Now we can only make square/rectangle rooms.
We should have the angled walls. At least an 45° wall is needed.


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Sesu

Merged with: Wall can be placed at 45°

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The ability to place a wall diagonally so as not to have to use the "Staircase" method when constructing a building.


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Sesu

Merged with: Diagonal Wall placement

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Remy Martyn

Merged with: Diagonal Walls

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Draw Rooms which are not rectangles


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Dakka

Diagonal walls would be fantastic. Corner to corner so we can make cool shapes.


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Kullerv49399064

Circular rooms would be really great too.


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whytee

pleeeeeeease!