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Water worlds (stretch goal)


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Aerynus - Lead Developer

customizable water, waterfalls, modular bridges, water plants, ...


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Brian Burmeister

I would love to be able to mix and mingle caves with temples/dungeons etc. I have maps that have bits of each, and it is nearly impossible recreate currently with DA.


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Patrick McNabb

Edge textures where the water meets the land.


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Pierre André Préau

+1 ! :-)


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Gene Chan

Also flooded caves, tunnels, and rooms please!


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Sage

water colours please. Greens water for sewers. Red for lava. Brown for mud. And on and on....please please please. Love your product.


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Mega Chao

i really need to be able to change the water levels of a room. I've been creating a dungeon where changing water levels gives access to new areas but it cannot currently be done.


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Juan Sanchez

Needed so mucho!!


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L201075

I so badly want to be able to easily place water indoors and customize it. The bathhouse needs nice, clean water and the dungeon needs scary, black, icky "water". Also, waterfalls feel vital. Bonus if I can also customize them.


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Something to make Ships would be cool to.
As of now i have to put them in the pictures afterwords


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K L

Partially or fully submerged rooms from other themes would be excellent.


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Bagwùrz Von BlitzHammer

Hello; yes waterfall can be a real good thing


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Andrew Midkiff

I have created a very cool ravine ambush but it would be even better with a waterfall.


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Leviathan

A port area where ships both large and small can dock. A starting point for new campaign sections. A way to quickly change scenery to a new world.

There should be wooden and stone jetties in the harbor. Cranes for loading. Goods like fish, crates and other trade goods.

It also needs ships that can dock there. From a large warship or a merchant ship, to a small fishing boat.


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Sesu

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I definitely want to be able to place water indoors, basins, pools, etc.
Specifically, for underground dungeons, I want to be able to use dark canvas but still have water in it.


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StoryModeSteve

Not sure if it's been mentioned, probably has, but replacing water with lava, or acid, or ice would be a cool touch


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Etienne Brossard

More bridge types and variations.


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I'd love to be able to create 'pools' of water at a level higher than water level. I'm creating an ancient roman house on a hill with a pool in the peristyle and I have no way of having a pool of water at that level. Everything looks plain ugly since my pool looks like a nice rectangular hole in the ground with water at the bottom.


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VTTom

Maybe it would also be usefull to have more rough edges of the water. Actually the rivers etc. look a little bit too smoth overall.


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Sesu

Merged with: River/ocean special effect

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Etienne Brossard

Right now, the water terrain brush gives more of calm body of water effect, like a lake. It would be nice if the water effect could also be toggled to give more of a river effect with current, and an ocean effect with waves


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Jan Hoos

EDIT: Wrong theme :-p I thought this was the high sea's theme


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Chad Vance

Tried to fake this effect...many times.


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Underwater crypts would be amazing.


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Sesu

Merged with: Waterfalls

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GGPhires

The ability to have water cascading off a cliff or building


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GGPhires

Yes!!! I definitely want the waterfalls!


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Archduke Vecna

Merged with: Pond Assets

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Are You For Real!?

Water lilies, rushes, Cattails


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Alessandro Maggiorotto (melting pot)

as per title, having 1 or 2 decorative waterfalls would be nice.
If and when the multi level maps will become possible, I would suggest adding a couple of tiles or actual waterfall features, ideally to be attached to rocky formations or other elevated structures.
(edited because in the meantime I have found the other water features)


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Sesu

Merged with: Waterfalls

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AKA_Kira

I definitely want to go chasing waterfalls ;)


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Lufe Torres

I'd love to see some waves and storm elements


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Carl French

Sewer options would be really good here too


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Archduke Vecna

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Bijan Houshmandzadeh

Pools and fountains with tiled floors or with brackish water


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Aerynus - Lead Developer

Status changed to: Planned