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Eduardo Monteiro |
With the current (and amazing!) "Fun with objects Part 1" pillars are stretching to meet the ceiling if you have multiple levels and the ceiling is higher that just one floor. It would be nice to have some kind of "lock" for this feature, so we could manipulate the pillars size inside rooms.
Proposed changes:
- Always cap the height of an "unlocked" pillar on the ceiling it's under, allowing the user to raise it's thickness only when raising it's size. Useful for higher ceilings to have monumental pillars.
- lock the pillar in its height at the moment, allowing the user to move the pillar into different rooms mantaining the same height (for other creative uses of the asset) and manipulate its size freely, without the cap of the ceiling.
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Mondu
To add to this instead of making a separate post. It would be nice to be able to manually extend pillars even outside rooms. Like a "toggle" into manual mode with an up and down arrow somewhere in the Object's UI.