Add a checkbox to turn an objects default scale limits on/off, similar to collision. Turned off, an object could be scaled larger/smaller without limits inside the map.
Not really sure why there is a limit to how big or small an object can be. There are ways around this resize limit i.e. resizing an object ontop of another object that proves it works fine. Removing it would allow for much more flexibility and creativity within the program.
This would be a really useful feature and hiopefully not too difficult to implement...? The rescaling of objects is already there, there's just a limit to how big/small each one can be for some reason. I'd like to have giant mushrooms!
I think it would be cool if the objects hadn't had a scaling cap. I would like to scale them as big (or small) as i want them, for Alice in Wonderland-Style things for example, a giant chess figure etc.
I know you can reseize objects, but can only adjust the object so much. Theres quite a few things that are small that i would love to make bigger, like the gems. but they cant get big enough to be standalone item like i need it to be.
In meantime you already can do this by placing the object on a table and resizing the table, the object will resize together with the table, you can repeat this over and over till it's the size you wish it is.
Activity Newest / Oldest
Sesu
Status changed to: Complete Feature
Aerynus - Lead Developer
Status changed to: Live
Mac Community Manager
Status changed to: In progress
Sesu
Merged with: Limitless Scaling
Wulfgold
Ability to embiggen any/everything.
In my case, specifically rocks/boulders and GREEN/Screen elements would be awesome.
Archduke Vecna
Merged with: Scale Toggle
DaedalusDragon
Add a checkbox to turn an objects default scale limits on/off, similar to collision. Turned off, an object could be scaled larger/smaller without limits inside the map.
Oog (Oog)
Not really sure why there is a limit to how big or small an object can be. There are ways around this resize limit i.e. resizing an object ontop of another object that proves it works fine. Removing it would allow for much more flexibility and creativity within the program.
Archduke Vecna
Merged with: Unlimited Resizing
aaron9eee
Would also be nice to be able to resize only part of an asset.
See related: dungeonalchemist.upvoty.com/b/feature-requests/aspect-ratio-toggle/
aaron9eee
Would also be nice to be able to resize only part of an asset.
See related: dungeonalchemist.upvoty.com/b/feature-requests/aspect-ratio-toggle/
aaron9eee
Would also be nice to be able to resize only part of an asset.
See related: dungeonalchemist.upvoty.com/b/feature-requests/aspect-ratio-toggle/
This would be a really useful feature and hiopefully not too difficult to implement...? The rescaling of objects is already there, there's just a limit to how big/small each one can be for some reason. I'd like to have giant mushrooms!
Remy Martyn
I think it would be cool if the objects hadn't had a scaling cap. I would like to scale them as big (or small) as i want them, for Alice in Wonderland-Style things for example, a giant chess figure etc.
Cody B
I know you can reseize objects, but can only adjust the object so much. Theres quite a few things that are small that i would love to make bigger, like the gems. but they cant get big enough to be standalone item like i need it to be.
Remy Martyn
Merged with: Resize objects indefinitely
Peggy De Meue
In meantime you already can do this by placing the object on a table and resizing the table, the object will resize together with the table, you can repeat this over and over till it's the size you wish it is.