I hate this feature. This is a dumb idea. Why is this coming BEFORE you have even become a VTT??? Make your product do one thing right before it can do EVERYTHING.
Hey, I've been thinking about this planned feature for a while. Have you considered reaching out to Syrinscape? Seeing as you already have an agreement with Heroforge, perhaps you could do something with Syrinscape to implement their music through DA?
export a map with sounds fx placed by the IA is very greate, think about a song of a water running down a river, a waterfall and so many other things who emits some type of sound like, torchs and many others
Wouldn't this be the function of your VTT, not your map making software? To me, that's like saying Photoshop should have a sound channel so you can listen to tunes while painting. If that's the case, there are thousands of 3rd party sound players that are much more evolved already. Use one of them. If it's for exporting sound with a video, then I'd say again - use your video editing software (much of which is free) to add your sound channel.
What is the idea behind this? I'm not sure how this helps with building maps. Is there anything else planned that makes this more plausible? Like multiplayer or a VTT feature?
Some want/need input sounds or some music playing in the background for concentration.
Additionally, it could be an interesting feature for video exports or just sound export like foundry is supporting (e.g. having water sounds on the map).
If it will be possible to export the sound effects into foundry I am all for it. Otherwise it seems like a waste of time, sincr you could just listen to your own music, as another person already said. Photoshop, Blender or other mapmaking software don't have music integrated.
But if the export's working DA needs to fix the radius VTT specific things are created in the exported file. Exported lights are unusable for me, since I am using 1m distance and not 5 feet between squares. So everthing is 5 times too big and the map looks like a burning christmas lights factory.
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Jazmine Desilets
I hate this feature. This is a dumb idea. Why is this coming BEFORE you have even become a VTT??? Make your product do one thing right before it can do EVERYTHING.
Darren Jones (Liljonesy)
Sounds of sewers, dungeons, cities, vampire liars and such that can be saved to the map so when the map loads the sounds start.
Sesu
Merged with: Ambient sounds
Sarah Nightingale
Hey, I've been thinking about this planned feature for a while. Have you considered reaching out to Syrinscape? Seeing as you already have an agreement with Heroforge, perhaps you could do something with Syrinscape to implement their music through DA?
Igor Pereira
export a map with sounds fx placed by the IA is very greate, think about a song of a water running down a river, a waterfall and so many other things who emits some type of sound like, torchs and many others
Bruno Calado
There is no point in add background sounds unless you can export it to the VTT.
Rick594
This will be useful for my Twine projects
Valentin Orlov
Seems like a hard-to-implement but useless feature. I hope it won't be a priority.
Bruno Calado
Agreed
Wouldn't this be the function of your VTT, not your map making software? To me, that's like saying Photoshop should have a sound channel so you can listen to tunes while painting. If that's the case, there are thousands of 3rd party sound players that are much more evolved already. Use one of them. If it's for exporting sound with a video, then I'd say again - use your video editing software (much of which is free) to add your sound channel.
Jazmine Desilets
EXACTLY!
Happy to license some of my Tabletop RPG Music series if that provides a quick route to getting some background music into the game. open.spotify.com/artist/1uXaU27zS9qxcm1IiilmN9?si=r1Gj7daqR9GaQb29vBcXcg&nd=1
Similarly, for sound effects, Michael Ghelfi would be worth getting in touch with. www.youtube.com/channel/UCDed9jQ1Y1gKeyjvkyFGkCA
Contact details: ian@ianfishercomposer.com
What is the idea behind this? I'm not sure how this helps with building maps. Is there anything else planned that makes this more plausible? Like multiplayer or a VTT feature?
Sesu
Some want/need input sounds or some music playing in the background for concentration.
Additionally, it could be an interesting feature for video exports or just sound export like foundry is supporting (e.g. having water sounds on the map).
If it will be possible to export the sound effects into foundry I am all for it. Otherwise it seems like a waste of time, sincr you could just listen to your own music, as another person already said. Photoshop, Blender or other mapmaking software don't have music integrated.
But if the export's working DA needs to fix the radius VTT specific things are created in the exported file. Exported lights are unusable for me, since I am using 1m distance and not 5 feet between squares. So everthing is 5 times too big and the map looks like a burning christmas lights factory.
Aerynus - Lead Developer
Status changed to: Planned