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Show asset name with mouse hovering


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Sesu Uisu
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Activity Newest / Oldest

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Being able to name specific tokens would be really helpful for running games, like goblin 1 goblin 2 goblin 3000 etc


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Sesu

Status changed to: Complete Feature

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Aerynus - Lead Developer

Status changed to: Live

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Mac Community Manager

Status changed to: In progress

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Sesu

Merged with: Show the name of an object when you select it

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AGreaterMonster

This will make it easier to find and reuse objects. And also help when picking up a shared DAM, to know how things were built by understanding what items were used for our own maps. Right now, I select something, i have no clue what the object is half of the time.


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Shawn Workman

The professional design software I use has a small window that displays the name of the selected object. This is useful when looking a downloaded map. It makes it easier to find the objects you need.


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Sesu

Merged with: Object Label window

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Rick Music

I'm new to using Dungeon Alchemist and trying to learn tips and tricks by looking at other peoples creations. Sometimes it is hard to find an object they used to accomplish something. It would be great if when you clicked on an object if it had an "Info" icon that when selected showed you the name of the object and where it can be found.


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Sesu

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Rick Music

As an example...I know there is a hidden bookcase, and I've seen it referenced as such in Discord, but I've been unable to locate it. I've tried searching in objects, doors, etc. but just cannot find it.


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K L

Related: It would also be handy to have the object name represented in the JSON output at least for now. I created a script to reorient objects if I edited something that scattered them to snap to grid but it is only identified by the GUID. So it is hard to find.


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M Hall

When either selecting or hovering over an object, show the name of the object (makes it easier then to figure out what exactly it is and to be able to find variations and alternatives in the menu).


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Sesu

Merged with: IDENTIFY object

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AGreaterMonster

Right now, when a room populates automatically...I can't tell what some of the objects are even after moving about. I think it would be helpful when you select one to edit it, if a caption also appeared with the object name.


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Sesu

Merged with: Selecting objects - show the object name

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Darmachakra

Please let us know the names of placed objects :)


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Sesu

Merged with: Look up selected object

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Find out what an object (already placed on the map) is in the Place Objects menu. Perhaps shift-clicking an object could take you to the object's location in the directory. Even providing its name would be useful. There could be an information button next to the duplicate and delete buttons.

This is especially useful when (a) using shared .dam files and wondering how exactly something was made and (b) for creative/abstract combinations of items with collisions off.


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Sesu

Merged with: Selected Object Name

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QBob

When an object is selected have a tooltip with its name/path (i.e. Place Objects/Furniture/Cupboards/Closet. Could be on the object's selection bracket or at the bottom of the screen.
And have the object browser open to the selected object (maybe have this as a toggleable option in settings)


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Rob Anderson

I'd also suggest a tooltip delay. Also, and on / off switch for it.


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