I can't agree more, honestly. I'm laboriously making a charnel pit for a map with cannibals, and placing individual, tiny bone piles and skulls and such is a massive pain
as part of this would like to see a double left click or moded click that lets you select all of the same object on the map. would let you edit them all at the same time ect...
Selecting multiple objects simultaneously (with shotcut like shift+click) is essential!
From here would be all sorts of features that would be extremely useful like fixing the grouping and treating it as a single object.
This new "object" could not only be copied and pasted identical but perhaps with a special paste option leaving the same floor plan settings (shape and size of rooms with their theme) but making the AI regenerate everything at once.
These new objects could have the classic horizontal and vertical mirroring options, as well as rotation at least in 90° increments.
By their nature buildings have a certain symmetry, both between floors and horizontally... the arms of a prison, the wings of a castle, the floors of a tower. It would be very quick to bring whole buildings to life!
Building a wizard's tower, and laying out the floors from left to right. Accidentally put the lab floor on the 2nd level instead of the third. No way on earth am I moving the over 100 individually colored and placed bottles and other alchemy equipment....being able to select the whole room would make life SOO much easier!!
At the very least being able to move rooms around would be especially good. I'm building a keep and the castle section was too close to the front walls, so I have to move the entire castle. The only way to do this now is to rebuild each room and delete the original.
This seems like an absolute necessity for any moderately complex project. I'm seriously considering finding another solution at this point.
Also as an aside to this, the ability to manually "lock" or "unlock" groups of objects together. Example being combining 3 benches in a row to make a single long church pew, or 6 bookshelves to make a double sided library bookshelf, etc. Or that way if you end up needing to move a room/resize but don't want the contents to be touched, you could group and grab them all and place them safely to the side while you reposition/resize a room.
In the name of all things holy (or unholy, I don't judge) please make a cut, copy, paste option. And the ability to make these as 'prefabs'. If I love the this frankenobject and want to use it on all of my maps or a map more appropriate for it, being able to save said frankenobject as a pre-fabricated asset would be phenomenal.
please also allow selecting and moving rooms! I've spend several days building a town map, just to realize the back alley is too narrow, but making it wider will take forever in moving half a town one piece at a time...
With this would be nice to be allowed to copy and paste all of the objects selected, I believe there is this feature with singular objects but copying and pasting a lot of objects would be nice (unless this is already a feature)
This is what I would like as well. On the same map would be great. But what about pasting objects between maps. Say I have a map where I build composite objects. If I could copy that object and all it's parts, open the map I want it in, then paste it... well that would be awesome. Also you could build a library of custom objects.
Activity Newest / Oldest
This would be an incredible quality of life update
Would be nice if this is not only objects but terrain and rooms as well. With other words drag and drop anything you like.
Sesu
Merged with: Group Select
Would love a way to select a group of items to manipulate and move.
Soylencer
Please yes. Multi + Group/locking
Lpla pp p00
AA
Altar
Merged with: Grouping items
Nicolas Astier
Allowing to select two items in order to be able to group them and duplicate both in the same size multiple times with ease
UMustBMythtaken
I can't agree more, honestly. I'm laboriously making a charnel pit for a map with cannibals, and placing individual, tiny bone piles and skulls and such is a massive pain
Dekota Gritt
as part of this would like to see a double left click or moded click that lets you select all of the same object on the map. would let you edit them all at the same time ect...
Damiano Stano
Selecting multiple objects simultaneously (with shotcut like shift+click) is essential!
From here would be all sorts of features that would be extremely useful like fixing the grouping and treating it as a single object.
This new "object" could not only be copied and pasted identical but perhaps with a special paste option leaving the same floor plan settings (shape and size of rooms with their theme) but making the AI regenerate everything at once.
These new objects could have the classic horizontal and vertical mirroring options, as well as rotation at least in 90° increments.
By their nature buildings have a certain symmetry, both between floors and horizontally... the arms of a prison, the wings of a castle, the floors of a tower. It would be very quick to bring whole buildings to life!
aaron9eee
Building a wizard's tower, and laying out the floors from left to right. Accidentally put the lab floor on the 2nd level instead of the third. No way on earth am I moving the over 100 individually colored and placed bottles and other alchemy equipment....being able to select the whole room would make life SOO much easier!!
Robert Brown
At the very least being able to move rooms around would be especially good. I'm building a keep and the castle section was too close to the front walls, so I have to move the entire castle. The only way to do this now is to rebuild each room and delete the original.
This seems like an absolute necessity for any moderately complex project. I'm seriously considering finding another solution at this point.
Paul Hanlon
Shift clicking to select would also make this easy
Angel Remon
+1
Also as an aside to this, the ability to manually "lock" or "unlock" groups of objects together. Example being combining 3 benches in a row to make a single long church pew, or 6 bookshelves to make a double sided library bookshelf, etc. Or that way if you end up needing to move a room/resize but don't want the contents to be touched, you could group and grab them all and place them safely to the side while you reposition/resize a room.
Phil Davidson
Being able to group/ merge objects would be brilliant along with this
Noel James
Moving rooms/buildings would be very useful
Brian Dawes
Cannot second this enough.
Fernando Menéndez
Absolutely.
Zavra
+
In the name of all things holy (or unholy, I don't judge) please make a cut, copy, paste option. And the ability to make these as 'prefabs'. If I love the this frankenobject and want to use it on all of my maps or a map more appropriate for it, being able to save said frankenobject as a pre-fabricated asset would be phenomenal.
Would be handy for sure. Having description/name of the item currently selected would be great help too.
angelipie
please also allow selecting and moving rooms! I've spend several days building a town map, just to realize the back alley is too narrow, but making it wider will take forever in moving half a town one piece at a time...
With this would be nice to be allowed to copy and paste all of the objects selected, I believe there is this feature with singular objects but copying and pasting a lot of objects would be nice (unless this is already a feature)
Jason Miles
This is what I would like as well. On the same map would be great. But what about pasting objects between maps. Say I have a map where I build composite objects. If I could copy that object and all it's parts, open the map I want it in, then paste it... well that would be awesome. Also you could build a library of custom objects.
Dakka
Shift clicking, or CTRL+Click to select or deselect multiples would also be great.
Remy Martyn
I don't think there's a map yet I've made where this wouldn't be useful.
Can this also a way to group selections
Aerynus - Lead Developer
Status changed to: Planned
Aerynus - Lead Developer
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