Map symbols and description integrated into the map export
different versions for players and DMs
Markings on the map.
I would love to be able able as an option to add text to the map without the banner png that comes with it, because it hides too much of the map. Also. since it's only text and no banner to make it pop from the map, we would need to be able to change the text color (Namely a white text option for dark maps).
Would be great
This will be a great feature. It will hep a lot with the Steam shared maps, too!!!
It would be nice if I could label my rooms with their purpose (like "Great Hall" or "Guard Captain's Office").
Let the DM add map notes about special features, room descriptions, etc. Impliment this with 'tokens' to make it even more dynamic so that you'll have things for the players to 'find'. i.e. attach a note to a chest and when the player asks about it, the DM can just open the note.
I would like to be able to label rooms with names. Also would like to see more options of terrain for roads and paths.
Leave annotations on your map in progress for when you have to come back to finish it later, so you don't forget all your ideas
I would like to be able to lay some sort of text box on the same layer as the grid so I can label and number rooms.
Beyond that, I would also appreciate limited character text boxes to make my maps look like Durin's map from The Hobbit -- with riddles and notes in the margins: to personalize it a bit.
Pourriez vous mettre en place un système pour gérer le contour d'une case?Pas le fait de changer toute la couleur de la grille de case mais seulement un nombre au choix de case.Pour y mettre par exemple 3 cases avec un contour bleu en ligne continue ou bien, ajouter un contour rouge en pointillé autour des cases sélectionné ?
Merci pour l'écoute et votre travail.
It would be great if we could add a custom label to each room and then export a list of the items present in that room. Great for users that build their map in the app but play on a tabletop. Also, an export as a top down map for tiled print at size for mini figures with options to turn off the floor and use only the grid. (With room labels on or off) these features would help dungeon alchemist be more useful as a tool for GM’s who run tabletop campaigns..
Pretty please and thank you
Under the Edit room (sub)menu, I suggest adding the optional "name room" feature, allowing people to name or number different rooms or areas, which helps identifying sparsely decorated rooms, or helps the DM referring to their notes. I would assume the chosen name or nr would appear as a text somewhere in the middle of the selected room.