A |
Anonymous |
We should have the option to place walls, that are not paper thin for castles and fortifications.
We need more different shapes for walls as well.
Some dungeons where build before graphpaper was invented.
Without those options the usefullness as a mapping tool is very limited.
Activity Newest / Oldest
aaron9eee
This would be fantastic. I did the floorplan for a gatehouse and had to basically make hallways around it and just tell my players, "Yeah, I know that looks like a hallway, but it's actually 10 feet of solid stone."
HighlandLass
Thicker walls would be great. Not sure I'd do this every time to get a more castle like feel to a map. Don't necessarily need to bu ultra thick... just enough to give a bulkier impression.
Gabriel Poissel
It would be nice to have walls with different texture like metal or wallpaper.
Sesu
Merged with: More walls
Exilium World
It would be nice for us to have the ability to change the walls height and width.
Christopher Brady
As the title, or actual walls as an asset. Real world castles then to have 12-20 foot thick walls for example.
Altar
Merged with: The ability to adjust the thickness of walls
Andrew Clarke
Castles tend to have 2.3m thick walls which allow for the troops to cross and make patrols along the wall perimeter. The current walls aren't thick enough to support this idea, nor does it look good when making double walls (making it look more like an enclosed hallway rather than a walkway or thick walls).
Christopher Brady
12ft (3.1m) to 20ft (6m) thick walls in historic castles.
Sesu
Dakka
That would be sweet! Been making superwide walls using platforms, but making more sizes would be nice.
Malcav !
It would be great to being able to either resize walls or just place e.g. 1m thick walls. Towers started with thick walls on the bottom and get slimmer to the top.
Sesu
Merged with: Sizeable or Thick Walls
Adam Rutkowski
I'd like the options to make walls thicker so they can take up a full 5ft square.
Remy Martyn