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First person view


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Aerynus - Lead Developer

A first person view so you can walk around in your newly created map


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Sesu

Merged with: Ground level viewing

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it would be awesome to be able to view things in first person view. to show a whole room but not parts of the map other players haven't found yet


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yes please! a camera mode type of view would be extremely useful.


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Ryan Johnson

First person seems a bit of a waist. This program seems to be intended to work with an external program like VTT. Since that is the case would it not be better to put the time into things like assets and room types rather than first person view? Their are vary few ways to use it as I understand unless you are planning to make your program stand alone later.


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Archduke Vecna

FPV is for taking screenshots of the rooms, the items on the walls, contents of shelves, etc. to present to the players while they are in the room - otherwise some of the elements of the 3D models is slightly lost. :)

Based on the dev's comments during the beta the functionality basically already existed and just needed to be made fully functional - its not taking up massive amounts of time away from other areas of the program.

Also the programming and modelling sides are done by two different devs, so its not actually stopping Wim making more assets if Karel is adding FPV.


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eMaps

If we're going to be able to move anywhere in the map and point at any angle to take a picture (which is what I hope this will be) then we also need a way to move in smaller increments or more easily than using the mouse. Some sort of "toggle movement keys" that lets you move by pixels (or some other small unit) to get just the right location would be perfect.


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blew

brilliant ideas! cant wait for it to incorporate token stamps for player tracking and live play! gonna be awesome!


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Elbriano

For the actual walk through option, can we have an option to prevent peeking over the walls so I can walk through for the players and they can't see the whole dungeon?


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Wawlken

Interesting to see we have so many other vote posts involving third person view or lower camera angles.


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Archduke Vecna

If you can point out duplicates we've missed, we'll merge them together. :)


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Wawlken

I do not see mine or the others anymore but those posts were about camera angle not so much moving through the space. A bit of a different topic so they should not have been combined.


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Ben

very curious what this feature will entail / how it can be used! Aerynus, is there anything you can share at this stage?


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I can think of a great one! Have a laptop at your game night for DM (If playing on a printed map) and literally walk your party through the room!


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Archduke Vecna

Taking screenshots of the rooms, the items on the walls, contents of shelves, etc. to present to the players while they are in the room - otherwise some of the elements of the 3D models is slightly lost. :)


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C.R. Beaumont

This might be a bit much, but a multi player feature where players can just log in and walk around would be amazing. Nothing else, just able to walk around, maybe open doors. Even if it's just a fp camera.


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Archduke Vecna

Merged with: Player walk through

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Bruno Calado

Add a camera mode to make easier take pictures from a scene.

Flowscape/Talespire and lots of games have this feature. You can change the position of the view easily and then take a picture. You can move the view to positions which aren't allowed in normal use.

Add filters is cool, but the camera mode should be priority.


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Sesu

Merged with: Camera Mode

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Bruno Calado

A important feature is also remove the surroudings from the picture.


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Aerynus - Lead Developer

Status changed to: In progress