I really hope that this includes diagonal walls and rooms too cause that is like a core feature to map making. And no, don't waste my time with placing each wall individually and making it diagonal. Literally takes forever and doesn't integrate well with foundry either, which is what dungeon alchemist is supposed to be able to do right?
I would say more: drawing free of walls, freehand. You should be able to do a rounded room, or with diagonal walls, or irregular. As long as you close the polygon, the AI should be able to add the fill to it.
thats something i need i do some pathfinder as a GM pathfinder is old and finding map is hard and most of the time its in bad quality so i recreate the maps in DA and round room is something very interesting
imo this should be merged with the post for diagonal walls. because being able to change the shape of a wall/room is damn near the same thing as being able to choose the direction of axis sits on, as doing one will always do the other.
We kept them separate as there are different challenges to overcome. Diagonal walls are just straight walls at an angle - whereas curves are a whole different shape. :)
I'd have no problem if AI was "downgraded" (e.g. just handling a sqaure part in the middle of the room) or even turned off for such rooms. The ability to make such rooms at all would make up for that.
rooms should have a handful of basic template shapes - square, rectangle, circle, and trinagle, as well as sections of those like half circles. once that is done then maybe more geometrically complex things like hexagons or octagons? That would be fun.
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Jazmine Desilets
I really hope that this includes diagonal walls and rooms too cause that is like a core feature to map making. And no, don't waste my time with placing each wall individually and making it diagonal. Literally takes forever and doesn't integrate well with foundry either, which is what dungeon alchemist is supposed to be able to do right?
Bruno Palhano
Do this, please. It's so frustrating cant make a tower properly because even if you try some tricks you cant put a door
Xel
I hope we can put door and windows on circular walls!!
I wonder if this will include diagonal walls as well?
Pepijn Kooij
diagonal walls are in completed features, though haven't figured out yet if they are implemented or how to use them...
Phre3d
Near as I can tell they aren't implemented. Or I missed it.
Shaun0John
round is good - freehand is better
Aerynus - Lead Developer
Status changed to: Planned
GIORGIO DE LUCA
Effettivamente manca parecchio quetsa cosa delle stanze rotonde e anche quelle con figure angolari, avete intenzione di introdurre?
Fernando Menéndez
I would say more: drawing free of walls, freehand. You should be able to do a rounded room, or with diagonal walls, or irregular. As long as you close the polygon, the AI should be able to add the fill to it.
Cory Newberry
I think this was announced on stream to be included in fata Morgana?
Matt May
Has the team stopped working on features to DA and moved to asset production only?
Sesu
There are plenty of features on planned and coming up next on the Roadmap.
Bill Brown
will there be a simple curve like feature like round rooms and hallways
Archduke Vecna
Merged with: Curves?
Definitely need rounded and angled rooms.
Spaxe 2
thats something i need i do some pathfinder as a GM pathfinder is old and finding map is hard and most of the time its in bad quality so i recreate the maps in DA and round room is something very interesting
Kalrad Stormrunner
It would be cool to be able to make a wizard's tower!
Aussiehope
I think this is a must have, would probably tie in nicely with making it so we can have natural caves too.
Rob Campbell
A must have for any retro conversions
Remy Martyn
Merged with: Curved walls
Sharon Goza
All buildings, passages, etc. Aren't always rectangles. How about some curved walls?
Ech029
imo this should be merged with the post for diagonal walls. because being able to change the shape of a wall/room is damn near the same thing as being able to choose the direction of axis sits on, as doing one will always do the other.
Archduke Vecna
We kept them separate as there are different challenges to overcome. Diagonal walls are just straight walls at an angle - whereas curves are a whole different shape. :)
Ech029
ahhh I see! Okay, sensible.
Fumble
I am currently not using DA for my campaign maps, just because of that.
it makes me sad :(
Slartibart
I'd have no problem if AI was "downgraded" (e.g. just handling a sqaure part in the middle of the room) or even turned off for such rooms. The ability to make such rooms at all would make up for that.
Adam Rutkowski
It would be very cool if we could make circular rooms and half square rooms!
Ech029
rooms should have a handful of basic template shapes - square, rectangle, circle, and trinagle, as well as sections of those like half circles. once that is done then maybe more geometrically complex things like hexagons or octagons? That would be fun.
Sesu
Merged with: Circular Rooms and half squre rooms
Mikael Newquist
Having the ability to create rounded (or oval) rooms would be nice if possible.
Archduke Vecna
Merged with: Oval/Round rooms or walls
Sesu
Merged with: Curved/Angled Walls
Carl French
The ability to create curved/circular and angled walls. Would make the stereotypical "mage tower" or windmill possible.
Sesu
Merged with: Round Rooms
Bruno Calado
Add a round rooms feature.