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Build Height Slider


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Cory Alfaro

An in-game option to change the room height without having to edit the DAM.

We have the ability to set the grid to one of three heights at map gen. Now with the most recent update we can move objects on the Z axis. Additionally, we have found that an ambitious map maker can change the room height by editing the .DAM file.

What I would like is the ability to adjust the roomHeight setting in-game, not just to the 3 presets, 0.2, 1.5, and 3.5, but a slider that would move the build grid up and down. The slider could appear on the edit screen, or on the Draw Rooms menu. The slider would show you the height it is set to, from -3.0 to maybe 4.2 (plus the 1.8 walls of a room would reach the max height 6.0.)

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Nobl3r Gaming

THIS!!!! So much this!!! My main gripe with the program at this point.


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Nobl3r Gaming

I would also like to add that the min/max room height should be editable inside DA too! Making cliffside things look accurate is dependent on this!!!


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Johat

I would like to be able to build a town map with different elevations, such as a mansion on a hill overlooking a town with a path leading up to it. I know of the organic feature allowing me to make a "room" on different terrain, but i feel like it is too restricted.


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Sesu

Merged with: Building at different elevations

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SetArk

I imagine that this will come with the Height Slider orand with the multi-level support.


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Sesu

In preparation for "Multi-Level Support"


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Sesu

Status changed to: In progress